﻿package com.gamemeal.facebook {
	import flash.events.Event;
	/**
	 * @author Colin
	 */
	public class FacebookAppEvent extends Event {
		public static var READY:String = "onReady";
		public static var ERROR:String = "onError";
		
		public var message:String = "";

		public function FacebookAppEvent(type : String,message:String="") {
			super(type);
			this.message = message;
		}
	}
}
